Rynn

Description:

  Name: Rynn               Age: 225
 Class: Oracle (Battle)    Height: 5'6" 
  Race: Elf                Weight: 125 lbs
  Size: Medium             Hair: Blond
Gender: Female             Eyes: Green
 Align: Chaotic Good       Faction: X
 Deity: Cayden Cailean     

Str: 16 +3            Level: 01             XP: 0/3
Dex: 12 +1              BAB: +0             HP: 10 (8 + CON + 1 favored class)
Con: 12 +1              CMB: +3            CMD: 3
Int: 10 +0            Speed: 20'       Dmg Red: 0/anything
Wis: 10 +0             Init: +3      Spell Res: None 
Cha: 15 +2              ACP: -4      Spell Save: 12+SL

    AC:     Total  Base  Armor  Shld   Dex  Size   Def   Nat  Misc
              16    10     +5    +0    +1   +0     +0    +0   

                  Touch AC: 11              Flatfooted AC: 15

                Total  Base   Mod  Misc   Special
Fort:            01     0     +1          
Ref:             01     0     +1          
Will:            02     2     +0     

Weapon                  Attack    Damage      Critical     Special
Elven Curved Blade      +4        1d10+3        18-20/x2     +4 Damage (2H)
Javelin                 +1        1d6 +3         20/x2     

Languages: Common, Elvish

Elf Traits:
    * +2 Dexterity, +2 Intelligence, –2 Constitution: Elves are nimble, both in body and mind, but their form is frail.
    * Medium: Elves are Medium creatures and have no bonuses or penalties due to their size.
    * Normal Speed: Elves have a base speed of 30 feet.
    * Low-Light Vision: Elves can see twice as far as humans in conditions of dim light. See Vision and Light.
    * Elven Immunities: Elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.
    * Elven Magic: Elves receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, elves receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items.
    * Keen Senses: Elves receive a +2 racial bonus on Perception skill checks.
    * Weapon Familiarity: Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon.
    * Languages: Elves begin play speaking Common and Elven. Elves with high Intelligence scores can choose from the following: Celestial, Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.
    * Favored Class: Oracle    

Background Trait:
    * Expert Duelist: +1 to AC as long as only adjacent to 1 foe
    * Warrior of Old: +2 to Initiative

Feats:
    * Extra Revelation - Weapon Mastery (Elven Curved Blade)

Oracle:
    * Curse - Wasting - Your body is slowly rotting away. You take a –4 penalty on Charisma-based skill checks, except for Intimidate. You gain a +4 competence bonus on saves made against disease. At 5th level, you are immune to the sickened condition (but not nauseated). At 10th level, you gain immunity to disease. At 15th level, you are immune to the nauseated condition.
    * Mystery - Skill at Arms

Skill Points: 4 (4 + INT Mod/Lvl)

Skills                Total   Rank     CS   Ability  Misc
Acrobatics             -3                      1     -4
Appraise                2                      0     
Bluff                  -2                      2     -4
Climb                  -1                      3     -4
Craft                   2                      0     
Diplomacy              -2                      2     -4      
Disable Device                                 0     
Disguise                0                      2     
Escape Artist          -3                      1     -4
Fly                                            1     
Handle Animal                                  2     
Heal                    4       1       3      0     
Intimidate              6       1       3      2
Knowledge (Arcana)                             0     
Knowledge (Dngnrng)                            0     
Knowledge (Engnrng)                            0     
Knowledge (Geography)                          0     
Knowledge (History)                            0     
Knowledge (Local)                              0     
Knowledge (Nature)                             0     
Knowledge (Nobility)                           0     
Knowledge (Planes)                             0     
Knowledge (Religion)    4       1       3      0     
Linguistics                                    2     
Perception              2                      0     +2  
Perform                 0                      0     
Profession                                     0     
Ride                    1                      1     
Sense Motive                                   0     
Slight of Hand                                 1     
Spellcraft              4       1       3      0     
Stealth                -3                      1     -4
survival                5                      0     
Swim                   -5                      3     -8
Use Magic Device                               0     

Money
PP: 00     GP: 16    SP: 03     CP: 00

Equipment                      Cost    Weight
Traveler's Outfit                         
Scale Mail                      50 gp   30 lb
Elven Curved Blade              80 gp    7 lb
Javelin (2)                      2 gp    4 lb
Backpack                         2 gp    2 lb
  Bedroll                        1 sp    5 lb
  Winter Blanket                 5 sp    3 lb
  Rope (Hemp, 50')               1 gp   10 lb

                        Total Weight:   61 lb

            Light  Medium   Heavy
Max Weight: 0-58   58-116   116-175

~~~


[sblock=Stat Block][code]
   HP: 10/10     AC: 16   AC(T): 11   AC(FF): 15
 Init: +03   ST(F):+05   ST(R):+03    ST(W):+08
  Per: +02                        

  BAB: 00       CMB: 03     CMD: 03

Weapon                  Attack    Damage      Critical     Special
Elven Curved Blade      +5        1d10+4         19-20/x2     +4 Damage (2H)
Javelin                 +1        1d6 +3         20/x2     

Spells:
    Orisons (4)                           First Level (3 - 2 known)
    * Create Water                        * Shield of Faith
    * Detect Magic                        * Divine Favor
    * Light                               * CLW (Bonus Spell)
    * Mending                             

[/code][/sblock]
Bio:

Background:

Rynn

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